A Japan old alley scene (an alley in Kyoto to be exact). Everything except the plants is modeled in Blender 2.83. Large or important objects are textured in substance painter (ground, wooden sign, etc), while others are just some basic PBR textures or blender's procedural texture. I have 2 more posts in here and here which explains the day-night shader setup as well as the wall and ground setup.
The scene is available on both CGTrader and Gumroad.
Featured Articles:
This render is posted/featured on multiple sites and social medias, including
- BlenderNews
- BlenderNation
- BlenderArtist Instagram
- Reddit (1, 2, 3, 4, 5 and more)
Creation date: June, 2020
Made in Blender 2.83
Grounds, wooden sign, the lamp, wooden wall and few close detailed objects are textured in Substance painter